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Excessive video gaming has been associated with increased risk of malnutrition due to poor dietary habits and sedentary lifestyle. This study aims to determine the relationship of video gaming lifestyle with dietary habits and physical activiy level of university students aged 18-24 years old. This research follows a descriptive study design and uses Spearman’s rank correlation coefficient to determine the association among the variables. Results revealed a weak positive correlation between video gaming addiction level and intake of the following food groups: dark leafy vegetable (ρ = 0.150), deep yellow vegetable (ρ = 0.082), milk and dairy products (ρ = 0.115), rice and products (ρ = 0.117), processed meat (ρ = 0.081), sugar and confectionary (ρ = 0.089), mixed foods (ρ = 0.057), and non-alcoholic beverages (ρ = 0.124), indicating that GAS is directly proportional with the frequency of intake of these food groups. Meanwhile, weak negative relationship were noted for fruits (ρ = -0.054) and meat and other proteins (ρ = -0.066), which suggests that GAS is inversely proportional with the frequency of intake of fruits and meat and other proteins. A weak positive correlation was also observed with excessive gaming and meal skipping (ρ = 0.177), self-reported loss of appetite (ρ = 0.170), and tendency to eat meals in front of gaming devices (ρ = 0.218). Increased preference for sweet and salty foods with increasing GAS scores (ρ = 0.068) was also noted. Lastly, a weak positive correlation between physical activity level and video gaming addiction level (ρ = 0.098) was noted implying that despite the high risk of video game addictive behavior, respondents still perform moderate to vigorous physical activities.